Projects crafted in my free time and during school
A lesser-known card game called Toepen was developed together with Jens Ramakers. A web version was built first, followed by an improved mobile version.
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A project for Summa College in which seven people worked together. A website, a Windows app and an Android app were developed for virtual gambling.
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A music streaming service clone in which I worked with microservices and Kubernetes.
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This project was created to serve as a demo for a real estate studies project, in which I built the website as an example.
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A project that enabled video capture using Electron and allowed real-time sharing of clips and messages, including videos from a personal collection.
→This project was originally developed to learn Laravel but ended up as a complete parody of X, including features like retweets, posts, customization, bookmarks and more.
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In 2022, I made my own version of Wordle to make it harder. The app lets you set the stakes by deciding how many guesses you get to find the word.
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As a group project in Semester 2, Talpa was built, an outing planner specifically designed for companies.
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DigitalMenu, developed as a group project in Semester 3, is a QR-enabled system for placing orders.
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Pulsey is a single-page application that explains a product providing real-time guidance to help maintain the correct rhythm during CPR.
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DWGS is an automatic watering system that monitors soil moisture and determines when a container needs water. A companion app was also created.
→My name is Mylo Rongen. I am 21 years old and currently studying Software Development at Fontys University of Applied Sciences in Eindhoven. Over the past few years, I have worked on school projects, personal projects, and projects for companies. Some of this work is showcased above.
I'm always open to discussing new projects, creative ideas, or opportunities to be part of your vision.